Ladder 29
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Ben Pinchback Matt Riddle |
| Publisher | Green Couch Games |
| Players | 2-5 |
| Playtime | 30-45 mins |
| Suggested Age | 10 and up |
Ladder 29 is a hot game of ladder-climbing firefighters. As experts in the time-honored business of firefighting, players attempt to extinguish their hand of cards while facing difficult challenges that hinder their abilities and choices. Players must decide when to play it safe and when to put it all on the line in this easy-to-learn game that is sure to turn up the heat around the gaming table!
Ladder 29 is played over several rounds in which players are dealt 13 cards each, pass three cards to the player on the left, then in reverse scoring order select a Hot Spot Card; this card details the number of points awarded depending on the position the player goes out and a challenge that applies only to that player for the round. A player may choose to only lead singles, end runs in even numbers, or even limit the types of suits played in sets. The bigger the risk taken, the bigger the potential reward.
The first player to extinguish their hand by playing all thirteen cards wins the round and earns the most points possible on their Hot Spot Card. Play continues until additional players go out, with all except the one who goes out last earning points for their finishing position.
