Pyramid of Pengqueen
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Marcel-André Casasola Merkle |
| Publisher | Brain Games |
| Players | 2-5 |
| Playtime | 30-45 mins |
| Suggested Age | 8 and up |
| Honors | 2009 Golden Geek Best Children's Board Game Nominee |
Fluch der Mumie (Curse of the Mummy) is a game with asymmetrical goals. While one player as the Mummy tries to catch tomb raiders, the other players try to secure as many treasures as possible from the Pyramid.
The game is played with magnetic playing pieces on two sides of a vertical board, so the Mummy player cannot see the pieces of the tomb raiders. As the Mummy piece consists of two parts (one on each side of the board) the tomb raiders on the other hand know the movements of the Mummy.
They move their pieces via dice rolls and judging by the color of the tomb raiders treasure goal cards and their dice rolls, the Mummy player tries to deduce their position on the board, while they try to evade him.
When the Mummy moves over a tomb raider, he is "caught" by the Mummy magnet, thrown into the dungeon and loses some life points. The mummy wins when it earns a certain number of life points, while the tomb raiders have to secure a certain amount of treasures.
Ravensburger states that bluffing and memory also play a big part in this game.
Contents: 1 magnetic game board, 1 magnetic mummy figure (2 pieces), 4 magnetic treasure hunters (tomb raiders), 12 life points, 5 treasure hunter dice, 1 Mummy die, 23 mission cards, 2 cover tiles.
