Tricky Time Crisis (Kickstarter Edition)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
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- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Jon Barron |
| Publisher | Baron Jon Games |
| Players | 2-5 |
| Playtime | 25-45 mins |
| Suggested Age | 9 and up |
Includes Promo Cards and Mini Expansion in the Box
Tricky Time Crisis is a trick-taking game for 3-5 players with a Superhero and Time theme. It is a can't follow trick-taking game, where each player must play a different suit to the trick. If more that one card of the same suit would be played to a trick, two copies of the same person are in the same timeline and a paradox occurs with the hand ending early.
In this game a time-jumping super villain named Dr. Tricky-Time is trying to destroy the timeline and it’s up to a group of heroes named Kid Cuckoo (the rookie), Double Take and Double Time (a pair of twins with the powers to double the speed of time or slow it by half), Doc Tock (a scientist in the body of a dog or perhaps just a dog that became a scientist), and the Daylight Saver (leader of the team) to try and stop him.
—description from the designer
