Nētā-Tanka
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Hervé Rigal |
| Publisher | La Boîte de Jeu |
| Players | 1-4 |
| Playing Time | 90 mins |
| Suggested Age | 14 and up |
The Frostrivers tribe dwells along the Great Frozen River. Its members live in harmony with Nature. The tribe obeys the laws of the Four Elders, themselves guided by the most venerable of the Elders, the Neta-Tanka. When the Neta-Tanka enters the twilight of life, the Frostrivers gather at the Sacred Grounds to designate a successor. During this ceremony, each clan presents a young leader who will need to demonstrate generosity and the ability to provide for the tribe in order to become the new Neta-Tanka.
Gameplay:
When it is your turn, place a worker on the board. All the players place their workers, one at the time, until everybody has placed all their workers.
Then, in the order of the turn, the players trigger all their workers.
Think ahead, because some actions require other actions to be triggered beforehand! For example, if you want to get pelts, the "Hunt" action must have been triggered earlier in the turn. And when you skin the game to get the pelts, then the meat becomes available for the other players. It is crucial to remember the turn's order when you place your workers, or they might have nothing to do when you resolve your actions!
Another key point of the game is that the spots on the board are linked with each other. Triggering 2 actions that are linked with each other gives you a boost (by improving those actions, or giving you extra resources, ...).
There are different ways of scoring points in the game. You score points by:
Building tents for your tribe
Feeding your tribe
Handcrafting objects
Raising the highest Totem for the deities
Showing generosity to your opponents
The player with the most points at the end is declared Nētā-Tanka!
—description from the publisher
