Agora
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Harald Lieske |
| Publisher | Spielworxx |
| Players | 2-4 |
| Playtime | 60 mins |
| Suggested Age | 12 and up |
Agora is a game about drawing and laying cards (acting as tiles) to form a highly abstracted Greek marketplace.
What sets the game apart from other games in the tile-laying genre is that the cards can be placed almost anywhere on the board and in almost any orientation. Cards may touch at corners. The corner of one card may touch the side of another. When placed edge-to-edge, the cards are not even required to align perfectly, only grid line to grid line.
Players advance by purchasing stores formed by the cards and collecting revenue from those stores at the beginning of each subsequent turn.
An additional random factor comes from the giving each player a letter--A, B, C or D--which activates random events if the tile they draw bears their letter.
Victory is achieved by the first player to reach 50 points.
Since revenue comes from the quality of your store, but other players can play tiles to alter that store, the overall result is a cutthroat mind-bender, making it one of the most popular games of Cheapass's Hip Pocket Games seriesX
