Pocket Sports Gridiron
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Hamish Sterling |
| Publisher | Pocket Sports |
| Players | 2 |
| Playtime | 20 mins |
| Suggested Age | 13 and up |
Pocket Sports Gridiron is a fast dice rolling game that see two teams attempting to drive to the end zone when they have possession of the football.
The objective is to complete a pass or run into the end zone for a touchdown, without your opponent’s defense preventing the play. As the game only uses dice, there is no need to measure yards or mark a line of scrimmage. Think of the game as a highlights package of your team on the offense drive. They either score or your opponent takes over on offense.
The Quarterback die will be the central die. Rolling this will choose the play 'called' by the QB. The subsequent die rolled next will be one of the other passing/running positions.
The WR , TE , & RB all have different plays on each die face with an 'intensity' value that the DEFENSE must match to prevent the play being successful. There are Field Goal options, Flags for penalties, Sacks, Intercepts, Fumbles and an Audible Play option (for PRO MODE)
The game includes 5 team cards to be used for an optional PRO MODE.
Light, compact and portable.