It's a Wonderful Kingdom
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Frédéric Guérard |
| Publisher | Lucky Duck Games |
| Players | 1-2 |
| Playtime | 45-60 mins |
| Suggested Age | 14 and up |
| Honors |
It's a Wonderful Kingdom is a standalone solo or 2-player game in a Low-Fantasy universe. Inspired by the core mechanics of its predecessor "It's a Wonderful World", this new game offers more interaction, a bluff mechanism and new challenges.
The game is played using modules, each different and offering mechanical twists. Each game, players will choose one of the different modules to compete against each other. The game is divided into 4 rounds. Each round having 3 phases.
Split & Trap
Players take turns placing their cards on two piles at the center of the table.
One player picks 2 cards from his hand and place it either on the same pile, or split it among the two piles. The other player chooses a pile. This step is repeated alternatively until the players have placed all the cards from their hands.
Furthermore, each player has 2 Trap tokens which can be used to place face down cards.
Planification
Each player chooses, for the cards he has collected, which ones to build and which ones to recycle in order to accelerate the development.
Sequential Production
Each player produces the resources of his Kingdom in a sequential way. The resources being produced in a certain order, it is necessary to anticipate the sequences to optimize the production and development.
At the end of the 4th round, the player with the most victory points wins the game.
—description from the publisher
