Sanibel *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Elizabeth Hargrave |
| Publisher | Avalon Hill |
| Players | 2-4 |
| Playtime | 45 mins |
| Suggested Age | 10 and up |
ETA Q1 2026
In Sanibel, players walk up and down the beaches of this Florida island city, collecting a wide variety of seashells and carefully adding them to their bags — with your "bag" being a personal player board. As you collect shells, you "drop" them in the bag, letting them fall to the bottom Tetris-style. Focus on the types of shells and where they land, since they score in a variety of ways. Be sure to collect shark's teeth, too, as they're small and can fit in tiny spaces.
Movement on the beach is represented by player tokens that start in a line, with a multitude of tiles splayed into zones on the beach. Whoever is at the back of the line takes the next turn, advancing as far as they wish, then collecting tiles. At the halfway point, players loop around and head back to where they started. At the end of the game, players earn points based on which seashells they picked up and how carefully they arranged them in their bag.
