War Stories: Liberty Road
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | |
| Publisher | Conquistador Games, Inc. |
| Players | 2 |
| Playtime | 30 mins |
| Suggested Age | 8 and up |
War Stories: Liberty Road puts you in command of Allied and German tanks and platoons of vehicles in World War 2, 1944. The action is fast and realistic; the system is easy-to-learn.
In War Stories you are the commander issuing orders to infantry squads and armored fighting vehicles. Each game presents a scenario using a modular map with different terrain that regulates movement and impacts combat in a unique system that does not require charts or endless modifiers. Players receive a secret set of instructions with hidden deployment and objectives. Unit blocks have a variety of information that regulates their ability to move, fight and remain cool under fire.
War Stories also offers "rule breaking" asset and event cards. These enable War Stories to have additional complexity with minimal rules weight: the rules and effects are on the cards themselves. Assets are special equipment, troops, and abilities that a player has access to during the battle, such as machine guns, infiltration units, and the ability to lay mines. Events are random things that happen and create memorable moments on the battlefield such as reinforcements arriving, a gust of wind that starts a wildfire, or a damaged vehicle suddenly brewing up.
ages 14+
1-2 players
60 minutes
GAME COMPONENTS:
- 5 double-sided mapboards
- 24 double-sided terrain overlays
- 75 painted wooden blocks & stickers to represent vehicles & infantry
- 112 counters (vehicle damage, battlefield damage, fog of war, unit, order and ambush markers)
- 33 asset cards
- 21 event cards
- 24 combat chips and 1 cloth drawbag
- 2 16-page scenario booklets (one German and one Allied)
- 2 player screens/aids
- 1 20-page rule book
See our sister game War Stories: Red Storm for the most recent info on both games!
