Robotech: Force of Arms
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Dave Killingsworth |
| Publisher | SolarFlare Games |
| Players | 2 |
| Playtime | 20-40 mins |
| Suggested Age | 8 and up |
| Expansions | Robotech Force of Arms: Grand Cannon Promo Expansion |
Robotech: Force of Arms Take on the role of either the brave Robotech Defense Forces (RDF) or the warrior Zentraedi.
You and your opponent maneuver your warships and deploy your forces endeavoring to gain supremacy. With fearless heroes and commands, you can turn the tide of the battle in your favor.
Will you defend the Earth as the valiant RDF? Or will you attempt to destroy the Earth, capture the SDF-1, and recover the secrets of Protoculture as the giant Zentraedi?
Objective:
Players are trying to destroy their opponent’s ships while also successfully defending their own ships in this sector of space. Players take turns tactically moving ships around. Strategically placing their attack and defense fighter cards to defend their own ships and destroy those of their enemy and using their hero and command cards to win the day. The player with the most combined points in defended and successfully destroyed ships wins.
Winning:
Once the players have finished the Tactical, Token, and Command/Hero phases they tally up the victory points for their Fleet Ships they were able to successfully defend. They then add the victory points for the enemy ships they were able to successfully destroy. The player with the most points wins!
—description from the publisher
Note: More art and rules being published here soon!
