Expensive but worth it, awesome package. The additional modules add a lot of interesting gameplay possibilities. I hope! Still working may way through the training scenarios.
Designer | James Ernest, Jesper Myrfors, Brian Snoddy |
Publisher | Exile Game Studio |
Players | 2-6 |
Playtime | 30 mins |
Suggested Age | 8and up |
Additional Info |
101685/deadfellas
https://boardgamegeek.com/boardgame/101685/deadfellas/forums/63
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Deadfellas is a fast-paced card game about whacking Mooks in the zombie mafia.
Gameplay summary:
Each player uses his gang of Mooks to attack his opponents. In order to perform a hit, a Mook needs a disguise, a weapon, and a getaway vehicle. Once a Deadfella has all three items, he can perform a hit on any enemy whose total strength is less than or equal to his own.
A successful hit is not guaranteed, though, because an opponent can cancel a hit at any time by playing a "Fuhgeddaboutit!" card. After a successful hit, you have to discard a piece of evidence, reducing your Mook's strength and making him a target. So choose carefully.
The winner of the game is the first player to rack up a body count worth 10 or more points.
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Expensive but worth it, awesome package. The additional modules add a lot of interesting gameplay possibilities. I hope! Still working may way through the training scenarios.