Cthulhu Wars: Yuggoth Map Expansion *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Sandy Petersen |
| Publisher | Green Eye Games |
| Players | 2-4 |
| Suggested Age | 12 |
The Yuggoth map is quite unusual. It adds three new Areas with special powers.
The Slime Sea
The faction which controls the Slime Sea overlook is allowed to summon the useful Slime Mold monsters, which are a good mid-level monster. The problem is that they obey ANYONE who controls the overlook. So if you have summoned up a batch of Slime Molds, and then another person captures the overlook from you, THEY take control!
The Laboratory
The faction which controls the Laboratory is able to use it to transform his Cultists into Brain Cylinders. Fans who have read The Whisperer in Darkness or seen the eponymous film know what I'm talking about. The cylinders still produce Power like a normal Cultist, but cannot move on their own (they have to be carried). They also cannot fight or be selected to take a hit in combat. Instead, when a Brain Cylinder is "dropped" the other side can capture it. Now THEY get the Power from it.
The Green Pyramid
The Green Pyramid contains the mighty Brain of Yuggoth, which boosts your faction in many useful ways. However, each Cleanup Phase, the Green Pyramid's controller has to check to see if the Watcher of the Green Pyramid has been awakened! The Watcher is a particularly loathsome Great Old One who is the enemy of EVERY faction, and, after destroying all units at the Green Pyramid, moves on a set path around the map wreaking destruction everywhere. He has his own unique figure.
