Abra Kazam!
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Antonin Boccara |
| Publisher | Buzzy Games |
| Players | 3-8 |
| Playtime | 15 mins |
| Suggested Age | 8 and up |
Welcome, sorcerer apprentices! You are here for a lesson in spells. More precisely, it's the day of the exam, and you have to cast and recognize spells of all kinds: Leviosa, Torticolax, Petrificus... Who will be the best sorcerer apprentice? Take your magic wand and good luck to you because sometimes the spells will turn against you!
On your turn in Abra Kazam!, take the 24 cm. wooden magic wand, pick a card, then reproduce the gesture indicated on your card, trying to get others to guess your spell. The first player who finds the corresponding card on the table becomes the next sorcerer. Some spell gestures look quite similar, so it is not uncommon to be wrong in the rush! This new sorcerer has to act out the next spell challenge while following the command on the card just found, e.g., "Place the thumb of your hand holding the wand on your nose", or "Wedge your wand in the crook of the elbow", or "Your elbows must be glued to your body". The first player to collect five cards wins.
