The Battle of Red Cliffs: Command Expansion #1
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
E. R. Burgess Ta-Te Wu |
| Publisher | Sunrise Tornado Game Studio |
| Players | 1-9 |
| Platyime | 30 mins |
| Suggested Age | 10 and up |
Command Expansion #1 comes with nine cards, numbered 1 to 9.
During setup, each player randomly takes one Command card. Command cards give player a unique ability for the entire game or once per round.
Examples:
(1) Scavenger. When refilling your hand from the draw pile, you may claim one of them from the top of a discard pile instead. The card may not be a wild card from the Trash pile.
(2) Rapid Advance. You can create 1-3 sets per turn.
