Steamwatchers: Fuel For War *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Marc Lagroy |
| Publisher | Mythic Games |
| Players | 2-5 |
| Playtime | 90-120 mins |
| Suggested Age | 14 and up |
ETA Q1 2023
With Fuel For War, the Clan chiefs set Europa ablaze. They may stay in the Conclave to accrue more and more power, but can leave for the frozen battlefields, bolstering their army and boasting an incredible strength. However, should they stay too long in their seat, they will find only ashes.
—description from the publisher
Fuel For War gives you access to war chiefs. These powerful units start off the board and replace your regular Conclave tokens. Each time they spend a round in the Conclave, they acquire a new ability. You may also send your war chief to the battlefield with all of the powers they’ve gathered. If you’re too late, there will only be ash, but be too early and your war chief won’t matter as much on the board. This dilemma is at the core of the expansion.
You’re going to draw three neutral cards at the beginning of the game and will add them to the cards from your clan. You’ll be able to choose from all of the pool of upgrades.
Creating interesting ability combinations is important, but the crux is also to know when to go to the battlefield.
This expansion also includes new Scenario and Archon cards for the main game.

