Employee Disposal Program *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Publisher | Pleiades Interactive |
| Players | 2-5 |
| Playtime | 15-30 mins |
| Suggested Age | 17 and up |
ETA Q3 2026
A simple, fast, brutal, party game for anyone who's ever suffered through office politics, pointless meetings, or nightmarish coworkers.
A game developed with spontaneity, improvisation, and chaos in mind.
Employee Disposal Program is simple to learn but a nightmare to win. Designed to be irritatingly funny, extremely chaotic, and engineered to actively punish comfortable card game strategies. Youโll be forced to improvise, adapt, and think fast if you want to survive.
Carefully crafted abilities and gameplay ensure standard strategies like hoarding cards are a fast track to elimination. Itโs beautifully unpredictable. Survival here isn't about meticulous planning, it's about your knack for turning sudden disaster into a strategic advantage (now this is starting to sound like true corporate jargon).
And as youโre playing, youโll notice little stories at the bottom of each card. Those aren't just random filler text. Theyโre tiny, painful, slices of corporate life.
When a card hits the table, someone reads one of those snippets, and suddenly everyone's erupting in laughter, sharing their own "you won't believe what happened to me at work" moments.
Ultimately, that's what this game is truly about, turning the shared trauma of modern corporate life into one big, cathartic, and hilariously unhinged group therapy session.
โdescription from the publisher
