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Djeco  |  SKU: DJ08557

Little Action

$31.95 CAD $36.95 CAD
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Description

Publisher Djeco
Players 2-4
Playing Time 10 mins
Suggested Age 2 and up

Description from the publisher (translated):
It's party time in the jungle! Build a pyramid, play skittles, throw and catch, ... .. take up these and many more little challenges to win medals. A first action game to get young children handling objects and developing their fine motor skills.

Preparing to play:
Place the six animals in the middle of the table next to base of the box and the medals. Shuffle the cards then place them in a pile face down next to the box.

How:
Players are entitled to three attempts for each challenge. The challenge is pointed out with a card.

If you succeed at a challenge, you win a medal, otherwise you do not win anything.

Who wins?
When all the medals have been won, the winner is the player with the most medals.

There are six challenges: As an example we will explain one challenge.

Challenge 1: The pyramid.
Take the two animals shown on the card and try to stack them
as illustrated in the picture. The pyramid needs to stay standing for at least 30 seconds in order to count.

Description from the publisher (translated):
ยกEs la hora de la fiesta en la selva! Construir una pirรกmide, jugar a los bolos, lanzar y atrapar... Una serie de pequeรฑos desafรญos para ganar medallas. Un primer juego de acciรณn, manipulaciรณn y destreza destinado a los mรกs pequeรฑos.

Preparaciรณn:
Se colocan los seis animales en el centro de la mesa junto a las medallas y el fondo de la caja. Se barajan las cartas y se apilan boca abajo junto a la caja.

Cรณmo:
Los jugadores pueden efectuar tres intentos para cumplir
cada desafรญo. Los retos estรกn seรฑalados en cada carta.
Si logra cumplir el desafรญo, el jugador gana una medalla. Si no, no gana nada. A continuaciรณn, le toca al jugador siguiente.
ยฟQuiรฉn gana?
Una vez distribuidas todas las medallas, gana el jugador que tiene la mayor cantidad.

Hay 6 desafรญos. Como ejemplo explicamos el reto nยบ 1.
Desafรญo 1: la pirรกmide.
El jugador toma los dos animales de la carta e intenta superponerlos como se indica en ella. La pirรกmide debe mantenerse durante 30 segundos como mรญnimo para ser validada.