Whiskers & Tails *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Candy Weber |
| Publisher | Gold Seal Games |
| Players | 2-5 |
| Playtime | 10-30 mins |
| Suggested Age | 10 and up |
Clever card play meets feline fun! Can you pounce on the right cards?
Whiskers & Tails is a cat-themed set collection and hand management game.
The game contains 100 cat cards numbered 00-99. Three of these are dealt face up in numeric order into the middle of the play area and five cards are dealt to each player to start the game.
On your turn, you will play one card into the middle, keeping the cards in numeric order. Take one of the cards that is adjacent to the card you just played, and place that card into your scoring area.
Cards you take are grouped in sets according to the last digit (the tail) and will score based on the first digit (the whiskers).
When the deck runs out, any of your sets that contain at least 3 cards score positively, and any sets with less than 3 cards score negatively.
Most points win!
—description from the publisher
