High Tide *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Marceline Leiman |
| Publisher | Underdog Games (I) |
| Players | 2 |
| Playtime | 5-15 mins |
| Suggested Age | 8 and up |
ETA Q3 2025
Waves come in, sweeping up the ocean floor.
High Tide is a strategic stacking game for two players inspired by mutualistic relationships found in the natural world. The game is played without a board on any flat surface with 19 wooden hexagon tiles: 7 tiles for each player and 5 neutral tiles. The tiles are randomized in a grid at the start of each round, leading to over six million different starting positions — and millions more unique and pretty end states!
Players take turns moving one tile of their own color or a neutral color. The twist: A tile must stack onto another tile so that it is higher up than it was before. You want to cover your opponent's tiles and have the most uncovered tiles by the end of the round. When a player cannot take a legal move, the round ends.
The first player to win three rounds wins the game.
—description from the designer

