Bloom Kingdom *PRE-ORDER*
Game details
- Designer Christian Kudahl, Thomas Weber (III)
- Players 2–5Best: 2, 3, 4, 5
- Play time 15–25min
- Age 8+
- BGG rating ★ 7.1/ 10
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Christian Kudahl Thomas Weber (III) |
| Publisher | Deep Print Games |
| Players | 2-5 |
| Playtime | 15-25 mins |
| Suggested Age | 8 and up |
ETA Q3 2026
Flourishing times in the kingdom! With every card played, the kingdom’s display grows in power – but only your last two cards in hand will score at the end of the round.
Will you build up a character’s strength, or go for their victory points? And are the conditions met for a particularly lucrative scoring?
Bloom Kingdom is a clever card game with stunning artwork. On each turn, players simultaneously choose character cards from their hands and play them into a common display. Your goal is to manipulate the display in your favor and make certain character types more valuable than others. However, to make a character type more valuable, this usually means you have to add cards of that type to the display. But you also want to keep such cards as your final two in your hand, in order to score them at the end of the round.
This way, the display and the scoring potential grows over 3 rounds and whoever has the most points at the end of the third round wins.
—description from the publisher
