Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions
Designer | |
Publisher | Fantasy Flight Games |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 14 and up |
Expands | Wiz-War (eighth edition) |
Additional Info |
147473/wiz-war-malefic-curses
http://boardgamegeek.com/forum/1438698/wiz-war-malefic-curses/reviews
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Wiz-War: Bestial Forces, the second expansion for Wiz-War, introduces three new schools of magic — Mythology, Totem and Draconic — and six creatures storming the dungeon.
Mythology school introduces summons for creatures and a powerful new items known as relics, while Draconic school focuses mostly on spells altering creature or wizard attacks. Finally, the Totem school allows different effects to be triggered by placing totems on the board: increasing the energy of spells, slowing your opponents, blocking damage, or increasing your line of sight are all possible boosts due to totem deployment.
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Smash Up: World Tour - International Incident
Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions