Widget Ridge
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Ian Taylor |
| Publisher | Furious Tree Games |
| Players | 1-2 |
| Playtime | 15-45 mins |
| Suggested Age | 12 and up |
| Expansions |
Widget Ridge: The Fire in Which We Learn Widget Ridge: The Ghost that Stole Lightning |
Widget Ridge is a steampunk-themed deckbuilding game, traditionally for 2 players (solo mode and extra players supported).
The game follows traditional deckbuilding mechanics of starting with a terrible deck of cards, and improving it with purchases and deck-thinning abilities.
Players take turns generating Gold and making Spark, purchasing new inventions from the Marketplace of Ideas, and combining these in their Workshop to make larger, crazier machines. Players can invent things like a Clockwork-Powered Butter Gun with a Parachute, a Coal-Powered Mechanical Bison with a Grappling Hook, or a Solar-Powered Battle Corset with an Antenna. The game has over 1000 combinations in the initial release.
The basic win condition is to gather 100 Spark, but the game also includes Goal cards that can alter the rules and win condition for additional replay value. Players can choose to concentrate on the game itself, or engage the rich story environment. The game is designed for 2+ players, but will have solo rules in the box.
—description from the publisher
