|Designer||Mark C. MacKinnon|
|Publisher||Dyskami Publishing Company|
|Suggested Age||13 and up|
At the end of the game, the player with the highest total Point value — accumulated through the variety of different methods outlined above — is the winner.
In Upon a Fable, players assume the role of a grand ruler in the fairy tale lands and start the game with one Small Realm (the Home Realm) overseen by a loyal Fable subject. During the nine game rounds, each ruler seeks to expand their fortunes through a variety of methods, including: adding more Small Realms to gain the support of more Fables (which in turn, grant additional game actions each round); expanding the size and influence of their realms, from Small to Large to Epic; playing Ever After cards that influence the flow of the game; and gathering the valuable fairy tale Wonders of Magic, Love, Honour, Followers, and Castles. None of these paths to greatness can be ignored, for only the most well-rounded ruler without weakness in any domain shall be granted victory over the others and awarded the title of High Emperor or Empress.
Payment & Security
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.