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Turn the Tide - (Land Unter) (German Import)

$16.95 CAD
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Game details

  • Stefan Dorra Designer
  • 3–5 PlayersBest: 4, 5
  • 30 min Play time
  • 10 and up Age
  • ★ 6.8/ 10 BGG rating
  • #1674 BGG rank
Complexity Light · 1.5 / 5

Awards & honors

  • 1996 Meeples Choice Award Nominee
  • 1997 Fairplay À la carte Runner-up
View all honors (6)
  • 1996 Meeples Choice Award Nominee
  • 1997 Fairplay À la carte Runner-up
  • 2001 Fairplay À la carte Runner-up
  • 2001 Spiel des Jahres Recommended
  • 2002 Japan Boardgame Prize Best Foreign Game for Beginners Nominee
  • 2007 Nederlandse Spellenprijs Nominee
Game data from BoardGameGeek (opens in a new tab)


Note: This is a German Edition, but the game is language independent.  English rule can be found here.

Players are dealt their hand of 12 from a deck of 1-60 (the remainder go back in the box for the whole game), and then lay out marker cards that show the other players the strength of their hand. Another scoring deck of 24 has values of 1-12; two cards from this deck are laid face up.

Players choose one card from their hand in secret and show them together. The highest value played takes the lowest scoring card, which goes face-up to a pile in front of you. The second highest takes the other card likewise. Remaining cards are discounted. Then look at everyone's face-up deck, the highest scoring player turns one of his or her marker cards over! (The original game had cockatoos becoming cuckoos; this edition is themed on lifesavers). At the end of a round, players score according to their markers cards that they managed to save (cockatoos or life-savers).

There is a further twist! Players then pick up all their playing hand, and pass it clockwise. So as each round commences, you are using the cards previously used by your neighbor! Are you smarter? Can you make a better fist of the same hand your neighbor had? Play out rounds till all players have had each hand, top score wins.

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