The Umbrella Academy: The Board Game
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Jack Caesar Alessio Cavatore |
Publisher | Mantic Games |
Players | 1-5 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
The Umbrella Academy: The Board Game is a co-operative game for 1-5 people in which the players work together as the Heroes from the famous Umbrella Academy.
To win, they must overcome a succession of dangerous hazards and defeat dastardly villains in order to save the world!
Each player has a hand of cards they can use to place Battle Tokens on potentially dangerous hazards and villains, or trigger special abilities unique to their chosen Hero.
The game is split into different phases - Play Phase (players take actions and move around the board), Draw Phase (draw new cards into their hand), Effect Phase (resolve the effects of Hazards and Villains), and Crisis Phase (generate new Hazards).
—description from the publisher