Startropolis
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Tony Mastrangeli Jeff Petersen |
| Publisher | Petersen Games |
| Players | 2-4 |
| Playtime | 30-60 mins |
| Suggested Age | 8 and up |
| Expansion | Startropolis: Nova Box |
The Nexus suddenly birthed from nothing. It was just a weak spot in space, created randomly by clashing stresses of gravity. But when it formed, it instantly became an exit point – a extra focus – for every wormhole in the entire galactic octant; the same wormholes used for interstellar travel by every starfaring species. Soon, a human starship found the Nexus, by the simple process of noticing the alternate exit point while traversing one of those wormholes. The commercial and navigational value of the nexus was obvious, and the humans began exploiting the asteroid field surrounding the exit point. They hollowed out the largest asteroid creating the core module in preparation for building a full-blown space station.
Led by those same wormholes, other starships soon showed up. Then more. Now all alien civilizations want access to the Nexus. Rather than see bloodshed, the humans, ensconced in place, offered to let all share the Nexus peacefully. The humans would build the space station modules, ensuring compatibility, but the aliens would purchase and own the modules themselves. In effect, the aliens became outside investors – potentially controlling investors – thus Startropolis was born!
You are the alien CEO of one of these galactic corporations, and your masters have given you seed money. What will you purchase? A solar power monopoly? Luxury habitats? Will you outperform your competition, and prove your dominance?
Startropolis is a modular 3-D space station game for 2-4 people. Each turn, players buy modules and connect them to the existing space station. This creates revenue, and allows them to purchase more modules. The player with the most credits at game end wins.
