Spy Tag
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Publisher | Ravensburger Spieleverlag GmbH |
| Players | 2-6 |
| Playtime | 20 mins |
| Suggested Age | 5 and up |
Spy Tag is a high-speed race to spot the spies and tag them before time's up!
To play, deal an even number of agent files to all players (the masterminds), who lay these agent files in front of them, face up, then set the timer. The first mastermind draws a spy card from the pile, scans the other player's agent files for the matching card, then slaps the spy card on top of the appropriate one. The mastermind who just got slapped is next to pull a spy card, and play continues until the timer goes off. The player with a spy card covering one of their agent files when the timer goes off must pull a card from the secret attaché. If the card is empty, the player is safe; if the card shows the stolen gizmo, that player is out and play continues until only one spy remains standing – the winner!
