Sail Away (German Import)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Marc André |
| Publisher | Mattel |
| Players | 2-4 |
| Playtime | 45-60 mins |
| Suggested Age | 10 and up |
Note: Thie game is in German. English rules can be found here.
In Sail Away, the players are a gang of Caribbean merchants of questionable repute who are racing to load their ships with goods from the local islands, then ship them out — all the while hiring pirates and using any means necessary to get ahead of the competition.
The object of the game is to earn the most points by launching ships, collecting gold, and completing objectives. Players take turns placing crates on resource-producing islands. When all the spaces on an island are full, all players with crates on that island transfer those crates to their ships. Once you have filled a ship with the required resources, you can launch it. The launched ship provides points as well as unlocking various single-use abilities.
Players can also place pirate crates. Pirate crates can be used to muscle in on your opponents' resources as well as activate dastardly pirate actions such as stealing resources or earning a fee each time a ship is launched.
The game ends when a player has launched five ships. Players earn bonus points for completing public and secret objectives. The player with the most points wins.

