Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions
Designers |
Alexander Schmidt (II) Jamey Stegmaier |
Publisher | Stonemaier Games |
Players | 1-6 |
Playing Time | 45-60 mins |
Suggested Age | 14 and up |
Additional Info |
329465/red-rising
http://boardgamegeek.com/boardgame/329465/red-rising/forums/63
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Good game, only played it solo. Solid solo game
I have yet to read the books, but I am a fan of the work StoneMaier puts into their games. When I first heard of this game I was intrigued by the mechanics and played a few solo games on Tabletopia. The solo mode is extremely well done, I feel I don't have much AI to manage and I can focus on my hand. It feels a bit like scythe in that you have several end game triggers so you do have to pay attention to what is happening on the board. As well when you get a feel for the cards in play you can create some pretty nifty combos!
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Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions