Raxxon
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | J. Arthur Ellis |
| Publisher | Plaid Hat Games |
| Players | 1-4 |
| Playtime | 45-60 mins |
| Suggested Age | 14 and up |
Raxxon is a 1-4 player cooperative card game set in the Dead of Winter universe at the start of the zombie apocalypse. Players each choose one of six different specialists assisting Raxxon with the evacuation of healthy citizens from among the sick. Citizens take the form of face-down square cards in a grid. Through game actions, these can be flipped to reveal whether they are sick or healthy. There are various types of sick and healthy cards, each triggering different effects when flipped or killed. Flip too many Chaotic sick and you'll add more citizens to the crowd, or even end the round prematurely. Killing off the healthy can have similar negative effects.
Each round begins by creating a crowd - a grid of citizens from the citizen deck. Players take turns performing one action at a time after resolving any consequences marked on their character sheet. Character actions are powerful effects (kill, quarantine, evacuate, etc) that interact spatially with the crowd (killing a row or column, evacuating one card and adjacent cards of your choice) and have stacking consequences. At the start of each turn, a player must resolve all their consequences from previous turns (flip citizens, add citizens, infect citizens, lose evacuated citizens, etc) before performing another action - and adding another consequence. Some consequences require players to draw Raxxon cards. Much like Crossroads cards from Dead of Winter, Raxxon cards feature stories relating to characters in play. Many have multiple parts with different outcomes depending on the choices players make. Often, the choices that make the game easier also grants power to the Raxxon corporation which can lead to defeat. Consequences don't clear until that player passes for the round.
Once all players have passed, the citizen deck is rebuilt using remaining cards in the deck, the discard, new sick citizens, loosely quarantined citizens, and any cards still in the grid. The deck is shuffled and used to create a new crowd at the start of the next round. Players win when all healthy citizens are evacuated. Players lose if the infection deck runs out (the deck of only sick people added to the citizen deck each round) or Raxxon maxes out on power and takes over the city.
