Ominoes
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
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- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Andrew Harman |
| Publisher | YAY Games |
| Players | 2-4 |
| Suggested Age | 6 |
Winner of the UK GAMES EXPO Award for BEST ABSTRACT GAME 2017
1864, Ominus Valley, Egypt — a hoard of 6,000-year-old game cubes is found. No one knows how to play this mysterious game — until now when this ancient game is reborn as Ominoes.
In this abstract strategy/tactical game, 2-4 players want to collect their favored gods — Horus, Ra, Apep, and Khepri — in groups to earn points. They do this by rolling custom dice that both determine actions and are placed on the game board to count as a piece of the player's color. On a turn, the active player does the following:
Roll: Take a die and roll it.
Move: Move a die on the board that matches the rolled color exactly three spaces.
Place: Placing the die just rolled on the board, possibly scoring a group.
The dice have four faces matching the players colors, with unused colors in a two- or three-player game being scorable by anyone. The other two faces — "Yay-Ra" and "Ominotep" — allow the player to move or reroll any die, respectively, and they count as wild once on the board. Groups of four (or more) dice of a color are scored immediately and give their player points equal to their number. The first player to 13 points (or 21 points in a two-player game)wins!
Quick to learn, easy to play but with layers of light tactics. Ominoes is 15 minutes of play.
