Mythwind (Standard Edition)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Nathan Lige Brendan McCaskell |
Publisher | OOMM |
Players | 1-4 |
Playtime | 30 mins |
Suggested Age | 13 and up |
Expansion |
Mythwind: Expanded Horizons |
Mythwind is a cooperative & solo "cozy" board game with unique characters, magical sprites, engaging story and an unending adventure.
During the game, the characters are working together to establish and build a new town in the magical Mythwind Valley. They work to achieve various goals by constructing buildings within the town, adventuring throughout the region, navigating relationships with the mysterious sprites who inhabit the valley, and developing their character-specific professions.
As an open-ended game, Mythwind has no distinct conclusion. Although many players may find a natural end point to their game at the conclusion of the story, players can continue to play the game for as long as they would like over as many game sessions as they wish. As players progress through the game, their town will develop and grow, reacting to changing seasons and to the members of the community over time. Progress made can be easily saved using the provided game trays, which offer a quick and easy solution for both tear-down of the current game and setup of future games.