Mezen
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Nikita Sorokin |
Publisher | Arcane Wonders |
Players | 1-5 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Accessory |
Mezen - Playmat |
In the far far north, in the land of dark days and white nights, flows the river Mezen. From meadows and forest edges, horses gallop towards it, birds flock to it, foxes run to it. Not even the man could resist this river. The man walked to it and stayed for centuries. The nature of Mezen amazed the man so much that he decided to commemorate it. He gathered soot, black as the night itself, and clay, red as the sun, picked up a brush and started creating. That is how the famous Mezen painting came about — the style upon which this game is based.
In Mezen, you take on the role of a northern craftsman, creating intricate ornamental paintings to order. Combine symbols and flip tiles to accomplish goals and earn points.
Each turn, players choose a group of adjacent identical symbols to remove from their "painting" and slide down the tiles above to fill the empty spots. After that, they flip the removed tiles to their opposite side — from white to black — and place them in the newly empty spots. By changing the placement of symbols this way, the players try to accomplish goals and score. Whoever has the most points after ten rounds wins.