Master Word
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Gerald Cattiaux |
| Publisher | Le Scorpion Masqué |
| Players | 3-6 |
| Playing Time | 5-15 mins |
| Suggested Age | 12 and up |
Are you as clever as a fox? As dogged as a bloodhound? Do you have an eagle-eye for details? Pool your team's resources together to seek out the master word!
Master Word is a co-operative word-based deduction game in which players have to work together to try to find a secret word from a single starting hint.
Each game, a guide selects a card, looks at the master word, then shows the other players (seekers) the starting hint. The seekers then have 90 seconds to discuss and each write a clue on a card, which they place in a row. Once this is done, the guide places a number of tokens at the end of the row equal to the number of clues that are "on the right track" toward the master word. The only catch: The seekers don't know which clues the tokens refer to!
If the seekers write the master word on a solution card before the end of seven rounds, everyone wins! If they fail to do this or if they accidentally write the master word on a clue card, everyone loses!
