Kaleidos
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Spartaco Albertarelli Marianna Fulvi Elena Prette Angelo Zucca |
Publisher | Cocktail Games |
Players | 2-12 |
Playtime | 60 mins |
Suggested Age | 10 and up |
Honors |
The game comes with four identical sets of ten paintings, each depicting a scene packed (to greater and lesser extents) with various objects. Each of up to four players or teams uses their own set, so there’s no craning around to see the picture at the far end of the table. In fact, spiffy cardboard easels prop up the scenes nicely so they’re easier to view. Everyone loads identical scenes onto their easels and a deck of cards provides a letter for the round. Everyone gets sixty seconds to write down as many things beginning with that letter as they can find in the scene. Although each word can be used only once - a football and baseball wouldn’t count as two BALLS - an object can be used multiple times for different words (e.g., BASEBALL, BALL). Once time has expired, players read through the lists. Any object on multiple lists scores one point for those who wrote it. Any item unique to a single list scores three points. When all lists have been scored everyone advances to the next scene and a new letter is chosen. The high score after all 12 scenes wins.