Ironwood: Steel & Spirit *PRE-ORDER*
Game details
- Designer Maël Brunet, Julien Chaput
- Players 1–2
- Play time 30–60min
- Age 12+
- BGG rating ★ 10.0/ 10
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Maël Brunet Julien Chaput |
| Publisher | Mindclash Games |
| Players | 1-2 |
| Playtime | 30-60 mins |
| Suggested Age | 12 and up |
ETA Q4 2026
When the Ironclad’s reckless excavations uncovered Steel, a powerful new material used to create mighty Constructs and build a vast railway network across the mountains, they also awakened the ancient Primals. These elemental spirits joined the Woodwalkers, who now wield enchanted Lanterns filled with magic, ready to be unleashed on the battlefield.
Ironwood: Steel & Spirit introduces two modular expansions that open up new strategies and further deepen the asymmetry between the Ironclad and the Woodwalkers’ gameplay. The two modules can be added to the base game individually or combined for an even richer experience.
RAILWAYS & LANTERNS expands the game with new mechanics and 30 additional special action cards. While the Ironclad can now increase their mobility by building railway connections between their settlements, the Woodwalkers can charge their enchanted Lanterns with magic, allowing them to wager two cards during battle instead of one.
CONSTRUCTS & PRIMALS introduces unique new units for each faction: four Constructs that are the pinnacle of the Ironclad engineering genius, while the four elemental Primals represent the unshackled forces of nature on the Woodwalkers’ side. Each Construct and Primal feature distinct abilities that unlock fresh strategies and new tactical possibilities.
—description from the publisher
