Greenwood *PRE-ORDER*
Game details
- Designer Christos Giannakoulas, Manolis Zachariadis
- Players 1–4Best: 2, 3
- Play time 40–160min
- Age 14+
- BGG rating ★ 8.5/ 10
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Christos Giannakoulas Manolis Zachariadis |
| Publisher | Capstone Games |
| Players | 1-4 |
| Playtime | 40-160 mins |
| Suggested Age | 14 and up |
ETA Q4 2026
The beautiful peninsula of Greenwood is run by a circle of druids and advertised as a sanctuary for magical animals and ideal vacation spot. But that version of Greenwood is a lie.
In Greenwood, you play as Primal Spirits and lead your companions to save Greenwood.
On each turn, you face the difficult decision of whether to use the abilities of your own companions, to use the abilities of other players’ companions, or to send one of your companions into the forest to improve your wayfinding and rescue mystical creatures.
In the advanced game, each clan has a unique ability – a small additional rule that has a major impact on the game. What makes this special is that players can use the unique ability of any clan currently in play, not just their own.
The game is played over the course of 3 nights and whoever scored the most victory points wins.
—description from the publisher
