Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions
Designer | Ben Hull |
Publisher | GMT Games |
Players | 1 |
Playtime | 300 mins |
Suggested Age | 12 and up |
Honors |
2010 Games Magazine Best New Historical Simulation Game Winner 2008 Charles S. Roberts Best Post-WW2 era Board Game Nominee |
Expansion For | Fields of Fire: The Bulge Campaign |
Additional Info |
22877/fields-fire
http://boardgamegeek.com/boardgame/22877/fields-fire/forums/63
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this game is not easy to learn but once you have general idea of the rules it is a blast to play.
You will make mistakes at the begining but don't worry because after a few games everything is sinking in and the experience is great.
You are in charge of a Platoon and depending of the scenario it could be during WWII, Korea or the vietnam war.
I recommend starting in WWII because the other wars adds some rules.
Have fun.
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Smash Up: World Tour - International Incident
Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions