Entropy: Home System Promo *PRE-ORDER*
Game details
- Designer Quentin Vernet, Marc Vernet
- Players 2–4
- Play time 60min
- Age 10+
- BGG rating ★ 7.7/ 10
- BGG rank #13171
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
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- Pay the difference, or
- Cancel the item for a full refund.
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- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
ETA Q4 2026
This promo, originally distributed during the Gamefound campaign for Entropy (the base game by Simone Luciani, Tommaso Battista, and Nestore Mangone), introduces four alternative Solar System tiles. Each tile replaces the standard system and provides asymmetric initial configurations.
At the table, choose one of these tiles instead of the base Solar System tile: the starting planet enters the left slot, and you immediately gain advantages or modifications that accelerate specific strategies. The tiles are not balanced against each other; they create different games.
Four alternative Solar System tiles:
- System Tile 1 - One of the four promo tiles. It replaces the base tile: the starting planet enters the left slot, providing an asymmetric starting configuration.
- System Tile 2 - Second alternative configuration. Each tile accelerates different strategies: some favor stellar evolution, others the production of specific resources.
System Tile 3 - Third setup option. The tiles are not balanced against each other: the point is to create games with marked asymmetries from the first turn. - System Tile 4 - Fourth promo tile. Each system opens immediate tactical paths that would take two or three rounds to build in the base game.
