Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions
Designer | 佐藤 雄介 (Yusuke Sato) |
Publisher | Indie Boards & Cards |
Players | 4-8 |
Playtime | 1-30 mins |
Suggested Age | 10 and up |
Additional Info |
253786/dont-mess-cthulhu-deluxe
http://boardgamegeek.com/boardgame/253786/dont-mess-cthulhu-deluxe/forums/63
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Great game, always gives our group a blast. Easy to teach and play.
My favourite Social Deduction Game. It isn't bogged down by complex roles or special powers. Your ability to deceive and keep a straight face is all you need as a cultist, and skillful reasoning and insight are all you need as an investigator.
Amazing for all group sizes the game allows, however playing with the same group of people helps create systems of layered deception - Changing your behaviour can really mix up your friends when they are used to you acting a certain way based on your role.
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Smash Up: World Tour - International Incident
Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions