Courtroom: The Noir Trilogy *PRE-ORDER*
Game details
- Designer Robin Hegedűs, Tünde Máté
- Players 2–6
- Play time 90min
- Age 14+
- BGG rating ★ 8.4/ 10
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Robin Hegedűs Tünde Máté |
| Publisher | Mindclash Games |
| Players | 2-6 |
| Playtime | 90-90 mins |
| Suggested Age | 14 and up |
ETA Q4 2026
A defendant stands trial, but the facts do not speak for themselves. The Prosecution must convince the jury of the defendant's guilt, while the Defense fights for an acquittal.
Courtroom: The Noir Trilogy is a competitive, team-based deduction game in a noir-inspired setting. Players divide into the Prosecution and the Defense, then investigate the same case from opposing perspectives. The teams take turns selecting evidence, keeping some discoveries private while revealing others, so each side must build its case from a different combination of shared and secret information.
During the testimony phase, both teams secretly choose which evidence to present to each witness, then reveal their choices simultaneously. Each side has limited opportunities to object and force the opposition to change its question, or to press a witness for an additional response. Once all witnesses have been heard, the teams organize their evidence and testimony into coherent accounts of events that support their own positions and anticipate the other side's claims.
One speaker from each team then delivers a closing argument. An evaluator from the opposing team checks the speech against case-specific key points and details that may persuade undecided jurors. Covering these points earns victory points, and the team with the higher score wins the trial. Courtroom includes three standalone cases, each with its own story and investigative twist.
—description from the publisher
