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ABACUSSPIELE  |  SKU: ABA04151
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Cacao (German Import)

$62.95 CAD
Shipping calculated at checkout.

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Game details

  • Phil Walker-Harding Designer
  • 2–4 PlayersBest: 3
  • 45 min Play time
  • 8 and up Age
  • ★ 7.1/ 10 BGG rating
  • #803 BGG rank
Complexity Light · 1.8 / 5

Awards & honors

  • 2015 Golden Geek Best Family Board Game Nominee
  • 2015 Guldbrikken Best Adult Game Nominee
View all honors (14)
  • 2015 Golden Geek Best Family Board Game Nominee
  • 2015 Guldbrikken Best Adult Game Nominee
  • 2015 Jocul Anului în România Beginners Finalist
  • 2015 Juego del Año Recommended
  • 2015 Meeples Choice Award Nominee
  • 2015 Spiel der Spiele Hit für Familien Recommended
  • 2015 Spiel des Jahres Recommended
  • 2015 Vuoden Peli Strategy Game of the Year Nominee
  • 2016 Årets Spill Best Family Game Nominee
  • 2016 Boardgames Australia Awards Best Australian Game Nominee
  • 2016 Gra Roku Game of the Year Nominee
  • 2016 JUGuinho Children Game of the Year Finalist
  • 2017 Boardgames Australia Awards Best Australian Game Nominee
  • 2017 Hungarian Board Game Award Nominee
Game data from BoardGameGeek (opens in a new tab)


Note: This game is in German. The game itself is language independent. English rules can be found here.

Cacao
is a tile-placement game that immerses players in the exotic world of the "fruit of the Gods". As the chief of your tribe, you must lead your people to prosperity through the cultivation and trade of cacao — and to do that, you'll need to put them to work in the best way possible.

In the game, each player has an individual deck of square worker tiles, with the number of workers on each side of the tile varying from tile to tile. The playing area starts with only a couple of jungle tiles in play: a cacao field and a small market; two jungle tiles are laid face up, and the remaining jungle tiles stacked as a draw pile.

On a player's turn, she places one of her worker tiles on the board adjacent to one or more jungle tiles already in play, then (if two worker tiles are next to an empty space) adds one of the jungle tiles to the playing area in this space. Her workers then get busy and deliver the results of their effort: If you placed workers next to a cacao field, you receive one or two cacao markers per worker; if they're next to a market, you can choose to sell one cacao marker per worker at the listed price; if next to a well, you receive water; if next to a temple, they stand and look good until the end of the game; and so on. She then refills her hand from her personal deck to three worker tiles.

Once all players have used all of their worker tiles, the game ends. Players score (or lose) points based on their water supply, and each temple rewards whichever players sent the most workers to it. In the end, whoever has collected the most gold wins.

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