Big Easy Busking
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Joshua J Mills |
| Publisher | Weird Giraffe Games |
| Players | 1-5 |
| Playing Time | 45-60 mins |
| Suggested Age | 8 and up |
Big Easy Busking is an area control game for 1-5 players about being the best street musician in New Orleans. The game is played over three days, where players choose which locations to play their set of songs. It takes time to play a song, so players decide on their next turn whether they're going to use all of their energy at the location or to only use some of it to save the rest for later songs. If a player matches the mood of the people with the song that they're playing, they can get bonus tips!
Escalating Rounds: The game starts with three locations players can play at, but by the final round, there's five locations so players have to choose where to play wisely!
Engaging Gameplay: Players determine how much energy to allocate to each location after seeing how other players play, so players pay attention to what happens between their turns.
Thematic Actions: Songs require differing amounts of energy from musicians and players are rewarded greatly for playing the songs that the crowd wants to hear.
Decide whether you want to try to get a few tips from the crowd at every location or if you really want to win over a particular crowd in this musical game of area control!
—description from the publisher
