Axis Empires: Ultimate Edition
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Thomas Prowell |
| Publisher | Decision Games (I) |
| Players | 2-4 |
| Playtime | 900-3600 mins |
| Suggested Age | 12 and up |
Axis Empires is a completely new edition of Axis Empires: Totaler Krieg and Axis Empires: Dai Senso, with four new maps, 8 1/3 countersheets, 550 cards, and five new full-color rules booklets with new optional rules and scenarios. Now you can play out those East vs. West “Separate Peace” scenarios and spring unexpected surprises on your opponents with “Fortunes of War” cards!
The Ultimate Edition also comes with Schiffskrieg, the air-and-naval expansion that provides additional detail for players who want more from the game beyond its abstract support units. Now players must base their air assets and ships (down to the cruiser level) on the map and move them to respond to threats. Air-naval combat, commerce raiding, anti-submarine warfare, and naval construction are all accounted for while preserving that Krieg design elegance you know and love.
Finally, there’s Dice of Decision II, a much-expanded update to the Random Campaign Generator featured in Totaler Krieg! As before, you’ll be able to create new, very different Second World Wars based on alt-history paths from the Great War and the 1920s and ‘30s. What if the Tsar still ruled Russia? What if Germany had won the war in 1917? What if there hadn’t been a Great Depression? New for DoD II is everything related to Asia and the Pacific — now you’ll be able to explore what might have happened if there were no Washington Naval Treaty? What if Japan’s 1931 involvement in Manchuria had unfolded differently? What if Gandhi had gained independence for India? Naturally, your alt-hist Europe and Pacific games will still link to tell a completely original Global War story.
