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Fried Potatoes Games  |  SKU: FRIANTS1CA

Ants & Crumbles: War at the Picnic Table *PRE-ORDER*

$22.95 CAD
Shipping calculated at checkout.

Game details

  • Designer Tibo Everaerts
  • Players 2–4
  • Play time 15–45min
  • Age 7+
  • BGG rating ★ 7.3/ 10
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Description

Designer Tibo Everaerts
Publisher Fried Potatoes Games
Players 2-4
Playtime 15-45 mins
Suggested Age 7 and up

ETA Q4 2026

A picnic blanket becomes the battlefield in this fast-paced game of colony growth, cunning traps, and delicious crumbs.

In Ants & Crumbles, players guide their ant colonies across the checkered tablecloth by growing from the front and shrinking from the back. Each decision matters: the path you choose can open new opportunities or cut off your rivals.

Along the way, crumbles appear as tempting rewards. Reaching one not only scores points but also strengthens your colony with extra ants. With each crumble collected, a new one is rolled onto the cloth, constantly shifting the focus of the battle.

Obstacles add another layer of tension. By collecting the Object Die, players can place one of six quirky, Tetris-shaped pieces anywhere on the board. These obstacles can block routes, create choke points, or even trap an opponent’s colony, reshaping the picnic table with every turn.

Victory can be claimed in two ways:

Dominate the picnic by eliminating all rival colonies and being the last one standing.
Feast in glory by collecting enough crumbles before anyone else.

Every game is a tug-of-war between expansion, obstruction, and survival. It feels like an interactive puzzle where each turn forces you to reassess, weigh the risks, and choose the best path forward.

Key Mechanics

Grow from the front of your colony and shrink from the back every turn
Trap rival colonies by blocking their movement and cutting off escape routes
Race for crumbles to score points and gain extra ants
Collect the Object Die to place obstacles that reshape the battlefield
Win by outlasting all opponents or feasting on enough crumbles

Gameplay Facts

2–4 players | Ages 7+ | 25–35 minutes
Easy to learn, tactical to master
Quick turns keep everyone engaged
No two games are alike thanks to crumble placement, shifting colonies, and object obstacles

—description from the publisher