Adventurous
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Dustin Dobson Milan Zivkovic |
| Publisher | Button Shy |
| Players | 1-4 |
| Playtime | 15-15 mins |
| Suggested Age | 8 and up |
Shrouded in myth and untold dangers, the vast ocean calls to those brave enough to explore its secrets. What marvels lie beyond the horizon? In Adventurous, players sail across the mysterious ocean in this cooperative tile-laying game. Extend your route with path cards or discover a marvel by meeting its requirements. Take in the fantastical sights without facing too many encounters to safely complete your wondrous journey! Each turn, the active player may draw two path cards, placing them in such a way that they extend the dotted line showing your ship’s journey. They may instead place one of two available marvels to cover up the specific set of required encounter icons shown on the marvel, adhering to any additional placement restrictions on the marvel. When no further cards may be placed, the game ends. Count up the number of encounter icons of each type still visible: if they exceed the threshold for that type, you immediately lose. Otherwise, score your journey. Points are earned for each path segment, non-whirlpool icons, and whether all marvels were placed. Points are lost for unplaced marvels and visible whirlpools. Compare the final score to the included chart to determine the fate of your epic voyage! For an additional challenge, you may use the journey effects found on the back of the ship card, adding complications that change throughout the game depending on the current active marvel. Overcome these odds and guide your ship to safety to prove yourselves masters of the sea!
