Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions
Designer | Jay Semerad |
Publisher | Legion Supplies |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Expansion | Foretold: Fatesworn |
Additional Info |
156224/foretold-rise-god
https://boardgamegeek.com/forum/1529653/foretold-rise-god/reviews
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Overview:
Players take on the role of an aspiring deity. They must build up a Temple, gather Faithful followers and collect powerful Relics in an attempt to wipe their opponents off the map – only one deity can reign eternal in this free-for-all of legendary proportions!
Play Time:
2 players (1-hour), 3 players (1.5 hours), 4 players (2-2.5 hours)
Basic Play:
Combat:
A Raiding Party ventures into an opposing Temple, encountering Defenders and Traps along a Tile path to the Heart of the Temple, where the opposing life force dwells. Combat is resolved through dice rolls, with Defense rolling first and combining its total. Faithful played from the Raiding Party must beat defending total or they are forced to retreat. If the Temple is conquered, damage is dealt through Smiting. When an opponent’s life hits zero (20 max), they are defeated. The last remaining player has achieved immortality!
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Smash Up: World Tour - International Incident
Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions