Twilight Struggle: Red Sea – Conflict in the Horn of Africa
This playing Matt has excellent artwork, and is definitely larger than I expected. Great addition to a great game.
Designer | Bernhard Weber |
Publisher | Überplay |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Honors | |
Additional Info |
21641/aquadukt
http://boardgamegeek.com/forum/8631/aquadukt/reviews
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Building houses isn't hard - but providing water is much more so. By following this ancient Roman building principle, a prosperous landscape is settled by the players. But the beautiful houses are useless without water. If a player doesn't provide water for his houses before the neighborhood is completely built up, then the inhabitants - good or bad - must move out and the house brings no victory points. He who uses tactical cunning and a little dice luck to build wells and canals at the right time and secure the best building spots will win!
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Twilight Struggle: Red Sea – Conflict in the Horn of Africa
This playing Matt has excellent artwork, and is definitely larger than I expected. Great addition to a great game.