Twilight Struggle: Red Sea – Conflict in the Horn of Africa
This playing Matt has excellent artwork, and is definitely larger than I expected. Great addition to a great game.
We are Closed on Good Friday Mar 29th, 2024. Happy Easter!
Designer | Matthew Grosso, Andy Patton |
Publisher | Smirk & Dagger Games |
Players | 6-12 |
Playtime | 45-90 mins |
Suggested Age | 14 and up |
Honors | 2016 Golden Geek Best Party Game Nominee |
Additional Info |
184522/dead-last
https://boardgamegeek.com/boardgame/184522/dead-last/forums/63
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Definitely should have one more slot for the extra cards.
This game solves the repetitive play of Coup, the long winding rules of Resistance and the boredom of Werewolf if you're out early. You don't have to be good at bluffing to be good in this game. Even if you're voted out, you can still win gold if the remaining players fray foolishly, and they will. The game swings nicely between greed and self preservation.This is a light game that plays fast and has textual aids for color blind players. For added tension, keep rounds at 60 second intervals with a timer.
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Twilight Struggle: Red Sea – Conflict in the Horn of Africa
This playing Matt has excellent artwork, and is definitely larger than I expected. Great addition to a great game.