Rise of the Necromancers: Undead Sea *PRE-ORDER*
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Thorbjørn Christensen Christoffer Kyst |
| Publisher | Mythic Games |
| Players | 2-5 |
| Playtime | 45-120 mins |
| Suggested Age | 14 and up |
ETA Q2 2023
Undead Sea is the totally new expansion for Rise of the Necromancers, and it comes with a new game board with new lands to explore, new items to find, new Necromancers to play, and new apprentices to bind to your will! And let's not forget all the new Monsters to defeat and raise!
Our Isle being flooded as a result of summoning the Demons, we are reduced once more, lowly and wretched, and must set sail to the West to seek vengeance on the Forces of Light.
Finding the wrecked bones of broken ships and merging them with our Soul Fragment, we sail into uncharted and treacherous waters. We must venture forth to explore unknown lands in search of powerful treasures. Encountering ancient threats, we defeat them and they soon become our most powerful minions.
New victory conditions add further challenges! Now, not only do you have to be first to place your 13 Dominion counters, you must hold a city of the Light, too! Being evil just got harder!
-description from publisher
